LazyEdge Blog

2026 NFL Week 5 Digest

· 5 minute read · LazyEdge

All 15 games of Week 5 in the 2026 NFL season are now graded. Before kickoff our model picked 8 of the 15 winners, one fewer than the market favorite. THE PLAY, our one headline call for each game, won 8 and lost 7, a gain of $1.91 on $75 staked. During play the live engine's win probability scored a Brier of 0.178 over 12,865 moments, ahead of the incumbent model at 0.182 and behind the market at 0.172, where lower is better.

Pregame calls

Before kickoff the model picked a winner in 15 games, and those picks won 8 and lost 7. The market favorite, the side the market priced above 50%, won 9 and lost 5. Against the spread our side won 7, lost 7 and pushed 1, and on totals it won 6 and lost 9. Scored as probabilities, our pregame win chances had a Brier score of 0.214 against 0.209 for the market, where lower is better, so the market's were the closer forecasts this week.

THE PLAY and the $5 ledger

THE PLAY is the one headline call we publish for each game, and the $5 ledger stakes every pregame pick at $5 at the price it showed. THE PLAY won 8 and lost 7 across 15 games, winning 53.3% of the time at an average price of 51.4 cents, a gain of $1.91 on $75 staked. The largest single return was a gain of $5.20 on NE by 4.0+ in LV at NE, priced at 49 cents.

Every pick in the ledger together, 4,056 of them, won 42.0% of the time at an average price of 41.7 cents and finished with a gain of $835.78 on $20,280 staked. By market, player props finished with a gain of $688.22, spreads a gain of $332.23, totals a loss of $238.10 and moneylines a gain of $53.43.

The live engine

During play the live engine reprices every game about every ten seconds. Across 12,865 in-game moments in 15 games its win probability scored a Brier of 0.178. The incumbent, a simpler baseline model, scored 0.182 and the market scored 0.172. Lower is better.

QuarterMomentsEngineIncumbentMarket
Q12,2110.2090.2030.202
Q24,4360.1960.1970.195
Q32,7420.1630.1680.154
Q43,4760.1490.1600.137
Game12,8650.1780.1820.172

Overtime is left out of this grade, so 359 overtime moments were set aside.

In-game edges and hot plays

An in-game edge is a stretch where the engine disagreed with the market price on the same side, counted once at the first price it showed. Across 15 games the engine logged 1,013 edges, and the 889 that could be graded won 49.0% of the time at an average price of 51.9 cents. Held to the final they returned a loss of 4.4 cents per $1 contract after fees, and sold 15 minutes after entry they returned a loss of 6.3 cents.

Hot plays are the edges that come right after a score, a turnover or a big play. Across 15 games the engine logged 547 hot plays, and the 505 that could be graded won 46.7% of the time at an average price of 52.4 cents. Held to the final they returned a loss of 6.9 cents per $1 contract after fees, and sold 15 minutes after entry they returned a loss of 5.9 cents.

Live player props

Live prop projections were graded in 15 games, 446 props in all. At kickoff the average projection missed the final stat by 16.4, measured in each stat's own units, and by the end of the third quarter the average miss was 8.5. The Brier score of the projected chance of going over the line was 0.258 at kickoff and 0.126 at the end of the third quarter. The market's own chance scored 0.239 on the 349 props with a market price.

  • Receiving yards, 162 props: an average miss of 21.6 yards at kickoff and 10.5 yards at the end of the third quarter.
  • Receptions, 159 props: an average miss of 1.5 catches at kickoff and 0.9 catches at the end of the third quarter.
  • Rushing yards, 95 props: an average miss of 17.9 yards at kickoff and 9.3 yards at the end of the third quarter.
  • Passing yards, 30 props: an average miss of 61.3 yards at kickoff and 36.0 yards at the end of the third quarter.

The best and worst calls

The best call is the pregame winner pick where we disagreed most with the market and were right, and the worst is the one where we disagreed most and were wrong. The best came in CHI at GB: we gave GB a 58% chance to win when the market gave them 46%, and GB won 31 to 7. The worst came in CLE at NYJ: we gave CLE a 56% chance to win when the market gave them 43%, and NYJ won 17 to 12.

Every game

GameFinalOur winnerSpreadTotalTHE PLAY$5 result
TB at DALTB 24, DAL 16DAL 76%, lostDAL −8.5, lostOver 47.5, lostDAL by 8.0+, lost−$5.00
PHI at JAXJAX 19, PHI 17JAX 67%, wonPHI +7.5, wonOver 41.5, lostOver 41.5, lost−$5.00
CHI at GBGB 31, CHI 7GB 58%, wonGB +1.5, wonUnder 47.5, wonGB ML, won+$5.05
CIN at MIACIN 31, MIA 24CIN 65%, wonMIA +7, pushOver 44.5, wonOver 44.5, won+$4.46
CLE at NYJNYJ 17, CLE 12CLE 56%, lostCLE +2.5, lostOver 38.5, lostOver 38.5, lost−$5.00
HOU at TENHOU 26, TEN 3HOU 76%, wonHOU −6.5, wonOver 37.5, lostOver 38.0, lost−$5.00
IND at PITPIT 34, IND 22IND 50%, lostIND +3, lostOver 41.5, wonNO: PIT by 3.0+, lost−$5.00
LV at NENE 45, LV 17NE 69%, wonNE −3.5, wonUnder 45.5, lostNE by 4.0+, won+$5.20
MIN at NOMIN 23, NO 13MIN 61%, wonMIN −2.5, wonOver 41.5, lostNO: NO by 2.0+, won+$3.47
NYG at WASWAS 27, NYG 27 (OT)WAS 61%, lostWAS −3.5, lostOver 41.5, wonOver 41.5, won+$4.55
DEN at LACDEN 23, LAC 17DEN 69%, wonDEN −3.5, wonOver 41.5, lostDEN -3.5, won+$4.63
DET at ARIDET 45, ARI 21DET 75%, wonDET −5.5, wonUnder 54.5, lostUnder 54.5, lost−$5.00
SF at SEASF 32, SEA 29SEA 60%, lostSEA −3, lostOver 46.5, wonOver 46.5, won+$4.55
BAL at ATLBAL 30, ATL 23 (OT)ATL 67%, lostATL −3, lostUnder 43.5, lostATL by 4.0+, lost−$5.00
BUF at LABUF 37, LA 34 (OT)LA 60%, lostLA −3, lostOver 54.5, wonOver 54.5, won+$5.00

How to read this

A win rate means little without the price paid, so every rate here sits beside the average price, and a price of 53 cents means the market put the chance at about 53%. A Brier score measures how far a probability sat from what happened, from 0 for a perfect forecast to 1 for a certain one that was wrong, so lower is better. In-game returns are per $1 contract after fees.

Every game, every edge and every prop behind these numbers is on the NFL results page, graded as each game finishes.